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Kanzi Graphics Engine
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Standard message types. More...
#include <user/ui/message/kzu_message_type.h>#include <system/kzs_types.h>#include <system/debug/kzs_error.h>#include <system/kzs_header.h>Functions | |
| kzsError | kzuGeneralMessagesCreate (const struct KzcMemoryManager *memoryManager) |
| Creates standard message types. More... | |
Standard message types.
Copyright 2008-2019 by Rightware. All rights reserved.
| kzsError kzuGeneralMessagesCreate | ( | const struct KzcMemoryManager * | memoryManager) |
Creates standard message types.
| struct KzuMessageType* KZU_MESSAGE_SET_PROPERTY_VALUE |
Set Property Value.
Sets a property value to a float property or a float attribute a structured property.
| struct KzuMessageType* KZU_MESSAGE_SET_FLOAT_PROPERTY |
Set Float Value in Property.
Sets a float value to a float property or a float attribute a structured property.
| struct KzuMessageType* KZU_MESSAGE_SET_BOOLEAN_PROPERTY |
Set Property Value.
Sets a Boolean value to a Boolean property.
| struct KzuMessageType* KZU_MESSAGE_TOGGLE_BOOLEAN_PROPERTY |
Toggle Boolean Property.
Switches the value of Boolean property.
| struct KzuMessageType* KZU_MESSAGE_SET_TEXTURE_PROPERTY |
Set Property Value.
Sets the value of a texture property.
| struct KzuMessageType* KZU_MESSAGE_ANIMATION_PLAYER_PLAY_ANIMATION |
Play Animation.
Creates a new dynamic animation entry to the background sequence of the active scene.
| struct KzuMessageType* KZU_MESSAGE_SCREEN_INSTANTIATE_PREFAB |
Instantiate Prefab.
Instantiates a prefab template to a child of a given target node. Becomes effectively the last child in the list.
| struct KzuMessageType* KZU_MESSAGE_SCREEN_REMOVE_NODE |
Remove Node.
Removes node from scene graph.
| struct KzuMessageType* KZU_MESSAGE_SCREEN_REPLACE_NODE |
Replace Node.
Replaces given node with a prefab instance.
| struct KzuMessageType* KZU_MESSAGE_SCREEN_PRELOAD_RESOURCES |
Preload Resources.
Preloads all resources in given resource dictionaries.
| struct KzuMessageType* KZU_MESSAGE_SCREEN_SET_LOCALE |
Set Locale.
Sets the currently active locale.
| struct KzuMessageType* KZU_MESSAGE_WRITE_LOG |
Write Log.
Write message into log.
| struct KzuMessageType* KZU_MESSAGE_SCROLL_VIEW_SET_SCROLL_TARGET |
Scroll View: Set Scroll Target.
Sets the scrolling target of the scroll view.
| struct KzuMessageType* KZU_MESSAGE_SCROLL_VIEW_SET_SCROLL |
Scroll View: Set Current Scroll.
Sets the current scroll position of the scroll view.
| struct KzuMessageType* KZU_MESSAGE_STATE_MANAGER_GO_TO_STATE |
State Manager: Go To State.
Attempts to go to a state in a state manager.
| struct KzuMessageType* KZU_MESSAGE_STATE_MANAGER_GO_TO_NEXT_DEFINED_STATE |
State Manager: Go To Next Defined State.
Attempts to go to a state that is defined after the current one in a state manager.
| struct KzuMessageType* KZU_MESSAGE_STATE_MANAGER_GO_TO_PREVIOUS_DEFINED_STATE |
State Manager: Go To Previous Defined State.
Attempts to go to a state that is defined before the current one in a state manager.
| struct KzuMessageType* KZU_MESSAGE_SLIDER_DECREASE_VALUE |
Slider: Decrease Value.
Decreases the value of the slider. Event handler argument: the amount to decrease the value.
| struct KzuMessageType* KZU_MESSAGE_SLIDER_INCREASE_VALUE |
Slider: Increase Value.
Increases the value of the slider. Event handler argument: the amount to increase the value.
| struct KzuMessageType* KZU_MESSAGE_SLIDER_SET_VALUE |
Slider: SetValue.
Sets the value of the slider. Event handler argument: the new value to be used.
| struct KzuMessageType* KZU_MESSAGE_TOGGLE_BUTTON_SWITCH_STATE |
Toggle Button: Switch State.
Toggles the state of the toggle button.
| struct KzuMessageType* KZU_MESSAGE_TRANSITION_LAYER_START_TRANSITION |
Transition Layer: Start Transition.
Starts a transition between layers.
| struct KzuMessageType* KZU_MESSAGE_SCREEN_LOCALE_CHANGED |
Locale Changed.
Triggered when the active locale has been changed.
| struct KzuMessageType* KZU_MESSAGE_SCREEN_PRELOADING_OF_RESOURCES_COMPLETED |
Preloading Of Resources Completed.
Triggered when the loading of resources you selected in the Preload Resources action is completed.
| struct KzuMessageType* KZU_MESSAGE_TRANSITION_LAYER_TRANSITION_STARTED |
Transition Layer: Transition Started.
Transition has been started between layers.
| struct KzuMessageType* KZU_MESSAGE_TRANSITION_LAYER_TRANSITION_FINISHED |
Transition Layer: Transition Finished.
Transition has been finished between layers.
| struct KzuMessageType* KZU_MESSAGE_SCROLL_VIEW_SCROLL_STARTED |
Scroll View: Scroll Started.
Occurs when the scroll position of a scroll view starts changing.
| struct KzuMessageType* KZU_MESSAGE_SCROLL_VIEW_SCROLL_FINISHED |
Scroll View: Scroll Ended.
Occurs when the scroll position of a scroll view stops changing.
| struct KzuMessageType* KZU_MESSAGE_SCROLL_VIEW_USER_SCROLL_STARTED |
Scroll View: User Scroll Started.
Occurs when the user starts scrolling a scroll view.
| struct KzuMessageType* KZU_MESSAGE_SCROLL_VIEW_USER_SCROLL_FINISHED |
Scroll View: User Scroll Ended.
Occurs when the user stops scrolling a scroll view.
| struct KzuMessageType* KZU_MESSAGE_SCROLL_VIEW_SCROLLED |
Scroll View: Scrolled.
Occurs when the scroll position of a scroll view changes.
| struct KzuMessageType* KZU_MESSAGE_SCROLL_VIEW_SNAP_REQUEST |
Scroll View: Snap Request.
Occurs when a scroll view requests snapping target from hosting component.
| struct KzuMessageType* KZU_MESSAGE_LIST_BOX_ITEM_SELECTED |
List Box: Item Selected.
Occurs when an item is selected.
| struct KzuMessageType* KZU_MESSAGE_LIST_BOX_ITEM_VISIBLE |
List Box: Item Visible.
Occurs when an item becomes visible.
| struct KzuMessageType* KZU_MESSAGE_LIST_BOX_ITEM_HIDDEN |
List Box: Item Hidden.
Occurs when an item becomes hidden.
| struct KzuMessageType* KZU_MESSAGE_LIST_BOX_TARGET_CHANGED |
List Box: Target Changed.
Occurs when list box gets a new target item.
| struct KzuMessageType* KZU_MESSAGE_SLIDER_VALUE_CHANGED |
Slider: Value Changed.
Occurs when the value of the slider is changed. Event handler argument: the new value of the slider.
| struct KzuMessageType* KZU_MESSAGE_SLIDER_DRAG_STARTED |
Slider: Drag Started.
Occurs when the sliding event begins. Event handler argument: the first value of this slider event.
| struct KzuMessageType* KZU_MESSAGE_SLIDER_DRAG_FINISHED |
Slider: Drag Finished.
Occurs when the sliding event ends. Event handler argument: the last value of the slider.
| struct KzuMessageType* KZU_MESSAGE_STATE_MANAGER_ENTERED_STATE |
State Manager: State Entered.
Occurs when a state manager has entered a state.
| struct KzuMessageType* KZU_MESSAGE_STATE_MANAGER_LEFT_STATE |
State Manager: State Left.
Occurs when a state manager has left a state.
| struct KzuMessageType* KZU_MESSAGE_STATE_MANAGER_TRANSITION_STARTED |
State Manager: Transition Started.
Occurs when a state manager begins a transition to a state.
| struct KzuMessageType* KZU_MESSAGE_STATE_MANAGER_TRANSITION_FINISHED |
State Manager: Transition Finished.
Occurs when a state manager finishes a transition to a state.
| struct KzuMessageType* KZU_MESSAGE_TOGGLE_BUTTON_TOGGLED_OFF |
Toggle Button: Toggled Off.
Occurs when the toggle button is toggled off.
| struct KzuMessageType* KZU_MESSAGE_TOGGLE_BUTTON_TOGGLED_ON |
Toggle Button: Toggled On.
Occurs when the toggle button is toggled on.
| struct KzuMessageType* KZU_MESSAGE_BUTTON_TOGGLE_STATE |
Button: Toggle State.
Occurs when the button's toggle state changes.
| struct KzuMessageType* KZU_MESSAGE_BUTTON_DOWN |
Button: Down.
Occurs when the button is pressed.
| struct KzuMessageType* KZU_MESSAGE_BUTTON_CLICK |
Button: Click.
Occurs when a finger is lifted on top of a button that was previously pressed and when a pressed button's repeat interval expires.
| struct KzuMessageType* KZU_MESSAGE_BUTTON_CANCEL |
Button: Cancel.
Occurs when a finger is lifted outside of a button that was previously pressed.
| struct KzuMessageType* KZU_MESSAGE_BUTTON_ENTER |
Button: Enter.
Occurs when a finger that presses a button enters the button's area.
| struct KzuMessageType* KZU_MESSAGE_BUTTON_LEAVE |
Button: Leave.
Occurs when a finger that presses a button leaves the button's area.
| struct KzuMessageType* KZU_MESSAGE_BUTTON_LONG_PRESS |
Button: Long Press.
Occurs when a long press on the button happens.
| struct KzuMessageType* KZU_MESSAGE_CLICK |
Click.
Occurs when the pointer is pressed and is released on top of the component and no other gesture has been recognized.
| struct KzuMessageType* KZU_MESSAGE_MULTI_CLICK |
Double Click.
Occurs when the pointer is pressed and released twice within 250ms on top of the control and no other gesture has been recognized.
| struct KzuMessageType* KZU_MESSAGE_CLICK_BEGIN |
Click Begin.
Occurs when the pointer is pressed down on top of the component.
| struct KzuMessageType* KZU_MESSAGE_CLICK_CANCEL |
Click Cancel.
Occurs when a started click cancels. This occurs, for example, when user pressed button down and slides finger away and releases press.
| struct KzuMessageType* KZU_MESSAGE_CLICK_ENTER |
Click Enter.
Occurs when the pointer or touch enters the click manipulator.
| struct KzuMessageType* KZU_MESSAGE_CLICK_LEAVE |
Click Leave.
Occurs when the pointer or touch leaves the click manipulator.
| struct KzuMessageType* KZU_MESSAGE_LONG_PRESS |
Long Press.
Occurs when the pointer is pressed down on the button and 500ms has been passed.
| struct KzuMessageType* KZU_MESSAGE_ON_ATTACHED |
Node Attached to Graph.
Occurs when the node is initialized and attached to the scene graph, normally when the application is launched.
| struct KzuMessageType* KZU_MESSAGE_DRAG_AND_DROP_STARTED |
Drag and drop started.
| struct KzuMessageType* KZU_MESSAGE_DRAG_AND_DROP_FINISHED |
Drag and drop finished.
| struct KzuMessageType* KZU_MESSAGE_DRAG_AND_DROP_MOVED |
Drag and drop moved.
| struct KzuMessageType* KZU_MESSAGE_KEY_DOWN |
Key down.
| struct KzuMessageType* KZU_MESSAGE_KEY_UP |
Key up.
| struct KzuMessageType* KZU_MESSAGE_MANIPULATOR_TOUCH_INSIDE |
Manipulator touch.
| struct KzuMessageType* KZU_MESSAGE_MANIPULATOR_TOUCH_OUTSIDE |
Manipulator touch outside.
| struct KzuMessageType* KZU_MESSAGE_OBJECT_DELETE |
Delete object node.
| struct KzuMessageType* KZU_MESSAGE_PAN_STARTED |
Pan started.
| struct KzuMessageType* KZU_MESSAGE_PAN_FINISHED |
Pan finished.
| struct KzuMessageType* KZU_MESSAGE_PAN_MOVED |
Pan moved.
| struct KzuMessageType* KZU_MESSAGE_PINCH_STARTED |
Pinch started.
| struct KzuMessageType* KZU_MESSAGE_PINCH_FINISHED |
Pinch finished.
| struct KzuMessageType* KZU_MESSAGE_PINCH_MOVED |
Pinch moved.
| struct KzuMessageType* KZU_MESSAGE_SWIPE |
Swipe.
| struct KzuMessageType* KZU_MESSAGE_TIMELINE_ENTRY_STARTED |
Timeline entry started.
| struct KzuMessageType* KZU_MESSAGE_TIMELINE_ENTRY_FINISHED |
Timeline entry finished.
| struct KzuMessageType* KZU_MESSAGE_TIMELINE_ENTRY_PROGRESSED |
Timeline entry has been progressed when active.
| struct KzuMessageType* KZU_MESSAGE_TIMELINE_ENTRY_PLAYED_TO_END |
Timeline entry has been played to the end.
| struct KzuMessageType* KZU_MESSAGE_TIMER |
Timer.
| struct KzuMessageType* KZU_MESSAGE_TOUCH_BEGIN |
Touch begin.
| struct KzuMessageType* KZU_MESSAGE_TOUCH_END |
Touch end.
| struct KzuMessageType* KZU_MESSAGE_TOUCH_CANCEL |
Touch cancel.
| struct KzuMessageType* KZU_MESSAGE_TOUCH_MOVE |
Touch moved.
| struct KzuMessageType* KZU_MESSAGE_PREVIEW_CAMERA_SYSTEM_SET_CAMERA_MODE |
Preview camera system camera mode.